[Am-info] XBox Economics

John Poltorak jp@eyup.org
Wed, 22 May 2002 14:54:45 +0100


On Wed, May 22, 2002 at 08:02:51AM -0400, Geoffrey wrote:
> Paul Rickard wrote:
> > ========== On 2002.05.21 05:18 PM, John Poltorak typed: ============
> > 
> > 
> >>With MSFT running four datacentres, all using Windows, I guess we can 
> >>expect them to be down very soon after they go online. They seem like 
> >>such obvious targets for hackers 
> >>
> > 
> >      They wouldn't have to spend anything near $2 billion to get these 
> > centers going if they used Linux instead of Windows - and the service 
> > would be a lot better. Maybe they'll Hotmail the thing and have Unix 
> > servers that identify themselves as being Win2K. If any of you have a 
> > contact at Sun or IBM, ask them if Microsoft has placed any 10-figure 
> > orders recently.
> 
> It's pretty comical actually.  I recently picked up a copy of CPU 
> magazine.  Computer Power User, I believe.  Anyway, there was an article 
> in there showing you how you could network Xboxs via the internet using 
> a Linux server.  Too funny, Microsoft's not there yet, but some hackers 
> went out there and did it anyway.
> 
> It would be really funny to see these things start popping up all over 
> the place and see M$'s little investment sit stagnant.

What would the Microsoft servers provide? Would you just be able to 
select and play some game from a menu. I guess there would only be around 
100 games at the most... I can foresee some Napsterisation taking place 
here. What happens if you have a proxy server connected to one of these 
Microsoft game servers? Does it mean anyone can play a game using the 
proxy's cache? 

 
> -- 
> Until later: Geoffrey		esoteric@3times25.net


-- 
John