[Am-info] XBox Economics
John Poltorak
jp@eyup.org
Wed, 22 May 2002 14:54:45 +0100
On Wed, May 22, 2002 at 08:02:51AM -0400, Geoffrey wrote:
> Paul Rickard wrote:
> > ========== On 2002.05.21 05:18 PM, John Poltorak typed: ============
> >
> >
> >>With MSFT running four datacentres, all using Windows, I guess we can
> >>expect them to be down very soon after they go online. They seem like
> >>such obvious targets for hackers
> >>
> >
> > They wouldn't have to spend anything near $2 billion to get these
> > centers going if they used Linux instead of Windows - and the service
> > would be a lot better. Maybe they'll Hotmail the thing and have Unix
> > servers that identify themselves as being Win2K. If any of you have a
> > contact at Sun or IBM, ask them if Microsoft has placed any 10-figure
> > orders recently.
>
> It's pretty comical actually. I recently picked up a copy of CPU
> magazine. Computer Power User, I believe. Anyway, there was an article
> in there showing you how you could network Xboxs via the internet using
> a Linux server. Too funny, Microsoft's not there yet, but some hackers
> went out there and did it anyway.
>
> It would be really funny to see these things start popping up all over
> the place and see M$'s little investment sit stagnant.
What would the Microsoft servers provide? Would you just be able to
select and play some game from a menu. I guess there would only be around
100 games at the most... I can foresee some Napsterisation taking place
here. What happens if you have a proxy server connected to one of these
Microsoft game servers? Does it mean anyone can play a game using the
proxy's cache?
> --
> Until later: Geoffrey esoteric@3times25.net
--
John